Fresh from the Windows Phone bureau desk here at XDA Developer TV is
another tutorial for how to build a Windows Phone App. XDA Developer TV
Producer Lance is here to move forward from the OAuth introduction he
gave in Part Two.
Using OAuth permits the end-user to see or agree to a specified third-party request and what type of access they need for the service or app to be functional. So now we learn how to take our OAuth Token and make a request with Webclient to Foursquare’s JSON API and deserialize the JSON feed with JSON.NET to bind the data in to objects.
Be sure to check out the other videos to learn more about building a Windows Phone application:
Source : XDA FORUM
Using OAuth permits the end-user to see or agree to a specified third-party request and what type of access they need for the service or app to be functional. So now we learn how to take our OAuth Token and make a request with Webclient to Foursquare’s JSON API and deserialize the JSON feed with JSON.NET to bind the data in to objects.
Be sure to check out the other videos to learn more about building a Windows Phone application:
- How to Build a Windows Phone App Part 1: Using NuGet – XDA Developer TV
- How to Build a Windows Phone App Part 2: Using OAuth – XDA Developer TV
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